City: Tetney Citidel

Tetney Citidel

Tetney Citidel
Example Sylvin architecture.
StateSylvan
ProvenceQueoulnia Kingdom
Sub ProvenceWellcastle Dutchy
RegionMu̹yà Edæ Holt
Founded1090
Community LeaderLord Glëgfêv Buckley
Area49 km2 (19 mi2)
Average Yearly Temp19°C (66°F)
Average Elevation4518 m (14822 ft)
Average Yearly Precipitation139 cm/y (54 in/y)
Population11630
Population Density237 people per km2 (612 people per mi2)
Town AuraMysticism
Naming
Native nameTetney Citidel
Pronunciation/tetney/
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Tetney Citidel (/tetney/ [Translation Unavailable]) is a subtropical City located in Wellcastle Dutchy, Queoulnia Kingdom, within the Sylvan.

The name Tetney Citidel is derived from the Sylvin language, as Tetney Citidel was founded by Trèsêj Thring, who was culturaly Sylvin.

Climate

Tetney Citidel has a yearly average temperature of 19°C (66°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 11°C (51°F). Tetney Citidel receives an average of 139 cm/y (54 in/y) of precipitation, most of which comes in the form of rain during the spring. Tetney Citidel covers an area of nearly 49 km2 (19 mi2), and an average elevation of 4518 m (14822 ft) above sea level.

Overview

Tetney Citidel was founded durring the late 12th century in summer of the year 1090, by Trèsêj Thring. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Trèsêj Thring.

Tetney Citidel was built using the conventions of Sylvin durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Tetney Citidel is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Tetney Citidel is was constructed arround several restrictive paverstone mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The city rests behind a thick wall made from clay bricks. The wall has all of the proper fortifications and is well made. Unfortuantly the nature of clay brick leaves it quite vulnerable to siege equipment, though the thickness of the wall lends it simmilar resistnace to a thinner hardrock wall. The millitarily questionable fortifications has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

Something in your gut tells you that you may be unwelcome in Tetney Citidel. The town seems like it’s not showing you the side of itself it would show to others. People mostly ignore your questions. Many folks ask you to leave their establishments, even before you’ve walked inside them.

Civic Infrastructure

Tetney Citidel has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Tetney Citidel has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Tetney Citidel. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Tetney Citidel's parks.

Tetney Citidel has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Tetney Citidel.

Tetney Citidel has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Tetney Citidel has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Tetney Citidel has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Tetney Citidel has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Tetney Citidel has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Tetney Citidel has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Tetney Citidel has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Tetney Citidel's public wards, blessings, and other arcane systems.

Tetney Citidel has an Scientific Academy which provides higher education in the natural sciences.

Tetney Citidel possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Tetney Citidel's grid is powered by hydrogalvanic generators.

Tetney Citidel's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Tetney Citidel has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Tetney Citidel's natural decorations nor waterways.

Tetney Citidel has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Tetney Citidel has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Tetney Citidel has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Tetney Citidel's town hall was built using a different architectural style from the rest of the town. The style used is characterized by grandeur of scale, simplicity of geometric forms, dramatic use of columns, and a preference for blank walls. This design ethos extended to re-imagining earlier styles of structure to create them anew, with a similar overall look and feel to one another..

Due to the actions of local Kami, summer is recurring in Tetney Citidel.

The Bacallia near Tetney Citidel are known to be more aggressive than normal.

Tetney Citidel's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves embarking on a group pilgrimage to channel Necromancy energies of tier 2 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 22
  • Farmers: 35
  • Farm Laborer: 64
  • Hunters: 40
  • Milk Maids: 30
  • Ranchers: 15
  • Ranch Hands: 32
  • Shepherds: 27
    • Farmland: 46985 m2
    • Cattle and Similar Creatures: 2907
    • Poultry: 34890
    • Swine: 2326
    • Sheep: 116
    • Goats: 23
    • Horses, Mounts, and Beasts of Burden: 1163

Craftsmen

  • Arms and Toolmakers: 22
  • Blacksmiths: 27
  • Bookbinders: 14
  • Buckle-makers: 15
  • Cabinetmakers: 27
  • Candlemakers: 38
  • Carpenters: 42
  • Clothmakers: 32
  • Coach and Harness Makers: 12
  • Coopers: 30
  • Copper, Brass, Tin, Zinc, and Lead Workers: 16
  • Copyists: 10
  • Cutlers: 9
  • Fabricworkers: 24
  • Farrier: 80
  • Furriers: 7
  • Glassworkers: 40
  • Gunsmiths: 24
  • Harness-Makers: 11
  • Hatters: 22
  • Hosiery Workers: 8
  • Jewelers: 12
  • Leatherwrights: 29
  • Locksmiths: 12
  • Matchstick makers: 18
  • Musical Instrument Makers: 17
  • Painters, Structures and Fixtures: 14
  • Paper Workers: 16
  • Plasterers: 16
  • Pursemakers: 18
  • Roofers: 12
  • Ropemakers: 11
  • Rugmakers: 11
  • Saddlers: 21
  • Scabbardmakers: 26
  • Scalemakers: 12
  • Scientific, Surgical, and Optical Instrument Makers: 7
  • Sculptors, Structures and Fixtures: 10
  • Shoemakers: 11
  • Soap and Tallow Workers: 36
  • Tailors: 70
  • Tanners: 14
  • Upholsterers: 16
  • Watchmakers: 15
  • Weavers: 35
  • Whitesmiths: 9

Merchants

  • Adventuring Goods Retellers: 8
  • Arcana Sellers: 8
  • Beer-Sellers: 16
  • Booksellers: 19
  • Butchers: 30
  • Chandlers: 29
  • Chicken Butchers: 32
  • Entrepreneurs: 12
  • Fine Clothiers: 32
  • Fishmongers: 29
  • Florists: 7
  • Potion Sellers: 20
  • Resellers: 64
  • Spice Merchants: 16
  • Wine-sellers: 24
  • Wheelwright: 17
  • Woodsellers: 11

Service workers

  • Bakers: 58
  • Barbers: 51
  • Coachmen: 16
  • Cooks: 58
  • Doctors: 23
  • Gamekeepers: 17
  • Grooms: 10
  • Hairdressers: 36
  • Healers: 36
  • Housekeepers: 34
  • Housemaids: 64
  • House Stewards: 32
  • Inns: 11
  • Laundry maids: 20
  • Maidservants: 41
  • Nursery Maids: 21
  • Pastrycooks: 36
  • Restaurateur: 52
  • Tavern Keepers: 52

Specialized Laborer

  • Ashworkers: 16
  • Bleachers: 10
  • Chemical Workers: 6
  • Coal Heavers: 22
  • In-Town Couriers: 28
  • Long Haul Couriers: 29
  • Dockyard Workers: 23
  • Gas Workers: 5
  • Hay Merchants: 9
  • Leech Collectors: 29
  • Millers: 25
  • Miners: 25
  • Oilmen and Polishers: 19
  • Postmen: 24
  • Pure Finder: 15
  • Skinners: 34
  • Sugar Refiners: 6
  • Tosher: 18
  • Warehousemen: 43
  • Watercarriers: 25
  • Watermen, Bargemen, etc.: 29

Skilled Laborers

  • Accountants: 14
  • Alchemist: 16
  • Clerk: 23
  • Dentists: 11
  • Educators: 31
  • Engineers: 16
  • Gardeners: 11
  • Mages: 8
  • Plumbers: 11
  • Pharmacist: 14
  • Professors: 5
  • Scientists: 8
  • Wizards: 5

Civil Servants

  • Adventurers: 11
  • Bankers: 17
  • Civil Clerks: 26
  • Civic Iudex: 13
  • Consultants: 7
  • Exorcist: 25
  • Fixers: 13
  • Kami Clerk: 22
  • Landlords: 23
  • Lawyers: 14
  • Legend Keepers: 18
  • Militia Officers: 105
  • Monks, Monastic: 38
  • Monks, Civic: 36
  • Historian, Oral: 26
  • Historian, Textual: 13
  • Policemen, Sheriffs, etc.: 27
  • Priests: 46
  • Rangers: 15
  • Rat Catchers: 16
  • Scholars: 19
  • Spiritualist: 21
  • Slayers: 6
  • Storytellers: 43
  • Military Officers: 37

Cottage Industries

  • Brewers: 34
  • Comfort Services: 38
  • Enchanters: 13
  • Herbalists: 13
  • Jaminators: 34
  • Needleworkers: 38
  • Potters: 20
  • Preserve Makers: 37
  • Quilters: 17
  • Seamsters: 61
  • Spinners: 30
  • Tinker: 12
  • Weaver: 27

Artists

  • Actors: 11
  • Architects: 4
  • Bards: 17
  • Costumers: 7
  • Dancers: 14
  • Drafters: 7
  • Engravers: 9
  • Fine Furniture Carpenters: 5
  • Glaziers: 12
  • Inlayers: 11
  • Musicians: 32
  • Painters, Art: 6
  • Playwrights: 12
  • Sculptors, Art: 10
  • Wood Carvers: 41
  • Writers: 38

Produce Industries

  • Butter Churners: 36
  • Canners: 36
  • Cheesmakers: 40
  • Ice Merchants: 5
  • Millers: 23
  • Picklers: 19
  • Smokers: 15
  • Stockmakers: 12
  • Tobacconists: 19
  • Tallowmakers: 25

4353 of Tetney Citidel's population work within a Foundational Occupation.

6812 of Tetney Citidel's population do not work in a formal occupation, but do contribute to the local economy. 465 (4%) are noncontributers.

Points of Interest

Tetney Citidel is known for its well built pedestrian paths, which include foot bridges to cross the main street at several high-traffic areas.

POI

History

In time immemorial, reportedly some time during the early 2nd century the Kami blessed the town with wealth for a year and a day. One of Tetney Citidel's local festivals commemorates this miracle.

History